Season Updates & Intelligence
Y10S4 Designer Notes: Full Breakdown
Ubisoft's latest designer notes introduce widespread changes to the Attacker meta, specifically targeting Hard Breachers and Support roles. Below is the comprehensive matrix of all changes.
ACE (Nerf)
- Speed reduced to 1 (was 2), Health increased to 3.
- Lost Breach Charges, gained Stun Grenades.
MUTE (Buff)
- Speed increased to 2 (was 1), Health reduced to 2.
- Jammer range increased to 2.475m.
THATCHER (Adjustment)
- EMP Range restricted to 10m. Beam width 3.5m x 10m.
- Max resources: 6 charges. Gained PMR90A2 DMR.
HIBANA (Buff)
- X-Kairos breach time reduced to 4s (was 5s). Pump handle animation removed.
- Gained PMR90A2 DMR and Claymore.
THERMITE (Buff)
- Exothermic Charges increased to 3 (was 2).
- Gained ITA12s shotgun secondary.
MAVERICK (Quality of Life)
- Fuel condensed into 2 large tanks (less reloading).
- Gained Reaper MK2 and Frag Grenades.
ASH (Nerf)
- Breaching Rounds now destroyed by electricity (Bandit/Kaid).
- Adds direct counterplay to her gadget.
CASTLE & ARUNI (Buffs)
- Castle: Armor Panels can now be electrified by Kaid.
- Aruni: Gates enter Overload state after Disabled state ends.
WEAPONS & GADGETS
- New DMR: PMR90A2 (High precision, low damage).
- DSEG Update: Now affects all optics. Disables remote gadget triggering for affected players.
Y11S1: Operation Early Warning
Rumors point to a new Greek operator codenamed 'Phobos' and a brand new map: 'Casino'. Phobos utilizes fear-inducing toxins.
Unconfirmed Intel
Subject to change. Data mined from Test Server build 89402.